Definitive looter-shooter and newest entry within the genre-defining Borderlands franchise formally introduced
NEW YORK–(BUSINESS WIRE)–At the moment, 2K and Gearbox Software program formally introduced that Borderlands ® 4, the subsequent entry within the iconic looter-shooter franchise, will launch in 2025 (throughout Take-Two (NASDAQ:)’s Fiscal Yr 2026) on PlayStation ®5 (PS5 ®), Xbox Collection X|S, and PC by Steam and the Epic Video games Retailer. It’s accessible to wishlist now.
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At the moment, 2K and Gearbox Software program formally introduced that Borderlands ® 4, the subsequent entry within the iconic looter-shooter franchise, will launch in 2025 (throughout Take-Two’s Fiscal Yr 2026) on PlayStation ®5 (PS5 ®), Xbox Collection X|S, and PC by Steam and the Epic Video games Retailer. It’s accessible to wishlist now. (Picture: Enterprise Wire)
Borderlands 4 was introduced at gamescom’s Opening Night time Dwell with a teaser trailer offering gamers with their first tantalizing glimpse of an all-new planet. Borderlands 4 is the fourth mainline title and seventh total entry within the franchise. Gamers will as soon as once more assume the function of a legendary Vault Hunter as they seek for secret alien treasure whereas blasting every little thing in sight.
The workforce and I at Gearbox have rather a lot we have wished to do with Borderlands since we first launched the looter shooter style to the world with our unique recreation, mentioned Randy Pitchford, founder and President of the Gearbox Leisure Firm. All of us at Gearbox have huge ambitions for Borderlands 4 and are placing every little thing we now have into making every little thing we love about Borderlands higher than ever earlier than whereas taking the sport to new ranges in thrilling new instructions.
The Borderlands franchise has sold-in greater than 87 million copies to-date, receiving important acclaim from reviewers and followers alike. With unforgettable characters, deep world constructing, and extra distinctive weapons than might be counted, the franchise has cemented itself as a must-play collection.
We’re thrilled to have the ability to share with our followers that 2025 will mark a large 12 months for 2K and Gearbox Leisure, mentioned 2K Core Video games Senior Vice President and Common Supervisor Catharina Lavers Mallet. The Borderlands collection is certainly one of 2K’s most profitable franchises ever and is beloved by tens of millions globally. We’re excited that our already shut partnership and collaboration with the Gearbox workforce has grown even deeper, and we look ahead to delivering best-in-class experiences for each longtime followers and new gamers alike.
For the newest data on Borderlands 4, wishlist the sport, go to www.borderlands.2k.com and comply with the sport throughout YouTube, Fb (NASDAQ:), X, Instagram and TikTok.
Borderlands 4 is at the moment rated RP for Ranking Pending by the ESRB. Gearbox Software program is a 2K studio. 2K is a publishing label of Take-Two Interactive Software program, Inc. (NASDAQ: TTWO).
About Take-Two Interactive Software program
Headquartered in New York Metropolis, Take-Two Interactive Software program, Inc. is a number one developer, writer, and marketer of interactive leisure for shoppers across the globe. We develop and publish merchandise principally by Rockstar Video games, 2K, Personal Division, and Zynga (NASDAQ:). Our merchandise are designed for console gaming programs, PC, and cellular, together with smartphones and tablets. We ship our merchandise by bodily retail, digital obtain, on-line platforms, and cloud streaming companies. The Firm’s frequent inventory is publicly traded on NASDAQ underneath the image TTWO. For extra company and product data please go to our web site at http://www.take2games.com. All logos and copyrights contained herein are the property of their respective holders.
About 2K
Based in 2005, 2K develops and publishes interactive leisure for online game consoles, private computer systems, and cellular units, with product availability together with bodily retail and digital obtain. The Firm is house to many proficient improvement studios, together with Visible Ideas, Firaxis Video games, Hangar 13, Cat Daddy Video games, thirty first Union, Cloud Chamber and HB Studios. 2K’s portfolio at the moment contains a number of AAA, sports activities and leisure manufacturers, together with international powerhouse NBA ®ï¸ 2K; famend BioShock ®ï¸, Borderlands ®ï¸, Mafia, Sid Meier’s Civilization ®ï¸ and XCOM ®ï¸ manufacturers; common WWE ®ï¸ 2K and WWE ®ï¸ SuperCard franchises, TopSpin ®ï¸ in addition to the critically and commercially acclaimed PGA TOUR ®ï¸ 2K. Extra details about 2K and its merchandise could also be discovered at 2K.com and on the Firm’s official social media channels.
Cautionary Observe Relating to Ahead-Trying Statements
The statements contained herein, which aren’t historic info, together with statements regarding Take-Two Interactive Software program, Inc.’s (“Take-Two,” the “Firm,” “we,” “us,” or comparable pronouns) outlook, are thought-about forward-looking statements underneath federal securities legal guidelines and could also be recognized by phrases similar to “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “initiatives,” “seeks,” “ought to,” “will,” or phrases of comparable that means and embody, however are usually not restricted to, statements relating to the outlook for our future enterprise and monetary efficiency. Such forward-looking statements are based mostly on the present beliefs of our administration in addition to assumptions made by and data at the moment accessible to them, that are topic to inherent uncertainties, dangers, and modifications in circumstances which can be tough to foretell. Precise outcomes and outcomes could range materially from these forward-looking statements based mostly on a wide range of dangers and uncertainties together with dangers regarding our mixture with Zynga Inc .; the dangers of conducting enterprise internationally, together with on account of unexpected geopolitical occasions; the affect of modifications in rates of interest by the Federal Reserve and different central banks, together with on our short-term funding portfolio; the affect of inflation; volatility in international foreign money trade charges; our dependence on key administration and product improvement personnel; our dependence on our NBA 2K and Grand Theft Auto merchandise and our potential to develop different hit titles; our potential to leverage alternatives on PlayStation ®5 and Xbox Collection X|S; elements affecting our cellular enterprise, similar to participant acquisition prices; the well timed launch and important market acceptance of our video games; and the flexibility to take care of acceptable pricing ranges on our video games.
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Richard Chen
2K
(415) 300-5874
[email protected]
Alan Lewis (Company Press)
Take-Two Interactive Software program, Inc.
(646) 536-2983
[email protected]
Supply: Take-Two Interactive